[Q]
- Damage: 378 min | 1953 max (AGI * (6 + mana / 2))
- LV: 2 / 3 (for projectiles)
- Range: 320
- Cooldown: 3s
- Additional info: Max mana: 50. By hitting enemy projectiles with this skill Youmu consumes them and increases her mana by 5 * LV of projectile.
[Dragon - Q]
- Damage: 1428 min | 3003 max (AGI * (6 + mana / 2) + 1500)
- LV: 4 / 5 (for projectiles)
- Range: 550
- Cooldown: 12s
- Additional info: Max mana: 50. By hitting enemy projectiles with this skill Youmu consumes them and increases her mana by 5 * LV of projectile.
[W]
- Move range: 350
- Cooldown: 12s
- Additional info: Allows the use of [W - W] for 0.3s.
[W - W]
- Damage: 1260 (AGI * 20)
- Stun time: 2s
- LV: 2
- Range: 300
- Additional info: If you dashed trough enemy in close distance with [W] you should wait at least 0.1s for Youmu to turn at enemy direction or this skill will miss.
[E]
- Damage: 2646 (AGI * 42)
- Stun time: 2s
- LV: 3
- Range: 400
- Knockback: 500
- Cast time: 0.5s
- Cooldown: 36s
- Additional info: Cannot be interrupted after 0.5s of cast time.
[R]
- Damage: 1512 (AGI * 24)
- Stun time: 2s
- LV: 3
- AOE: 300
- Knockback: 300
- Cooldown: 28s
- Additional info: Allows the use of [R - R] for 0.5s. Cannot be interrupted after cast time.
[R - R]
- Damage: 1512 (AGI * 8 * 3)
- Stun time: 2s
- AOE: 300
- Additional info: Works only on enemy in the air. Using [F - F] in 1s after this skill will remove it's cast time.
[D]
- Damage: 1134 min | 2183 max (AGI * (18 + mana / 3))
- Stun time: 2s
- LV: 2
- Move range: 1400
- Knockback: 800
- Cooldown: 20s
- Additional info: Counterable. At 50% (25) or more mana LV of this skill increases to 3. Activates duel mode if encounter accours with either Okita's [Q] or Saber's [E], or Dark Yato's [D]. Duel mode is rock, paper, scissors game. Loser receives 56% of max health damage (~7000). (Not choosing anything or ESC leads to lose too)
[T]
- AOE: 500
- Duration: 3s
- Cooldown: 9s
- Additional info: Increases LV of [Q] by 1. Slows Youmu and any enemy projectiles that enter the AOE by 95%. If mana is 15 or more allows the use of [T - T] and [T - D].
[T - D]
- Damage: 1575 (AGI * 25)
- Stun time: 2s
- LV: 4
- Range: 800
- Cast time: 0.8s
- Additional info: Hits everyone on line. If enemy has 25% or less max health he will be dealt 46666 damage instead and Youmu mana will be reduced by 13.
[T - T]
- Damage: 4536 (AGI * 8 * 9)
- Stun time: 2s
- Range: 500
- Duration: 2s
- Additional info: Counters counterable skills at the direction Youmu is facing. While countering Youmu is invulnerable. Cannot be interrupted.
[F]
- Stun time: 0.1s
- Cast time: 3s
- Cooldown: 45s
- Additional info: Allows the use of [F - F] for 10s. Knockbacks enemies around and briefly stuns them after cast time.
[F - F]
- Damage: 189 + 3150 min | 7650 max (AGI * (35 + mana))
- Stun time: 2s
- LV: 4
- Range: 1400
- Cooldown: 45s
- Additional info: Counterable. At 80% (40) or more mana LV of this skill increases to 5. Cannot be interrupted if hits. Always deal full damage which can't be reduced.
Art
- ①: Allows the use of [G].
- ②: Adds +200 attack and 25% chance to do 2x critical strike.
- ③: Increases LV of [Q] by 1.
[G]
- Damage: 3780 (STR * 60)
- Stun time: 2
- Range: 150
- Cooldown: 160s
Basic combos:[]
- D - F - Q - W - W - E - Q - R - R - F - Q
Example
Tricks:[]
- Youmu always retains high field of vision even if blinded.
- Animtaion skip on: [Q] + [W - W], [Q] + [E]. (Also possible [W - W] + [R] or + [D] but hard)
- By using animation skip + [D] + [F - F] it is possible strike very far.
Example
Animation skip:[]
- D - F - Q + E - W - W - R - R - F
- D - F - T - W - Q + W - D - E - R - R - F
Example