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Sin1

[Q]


  • Damage: 425  (AGI * 8)
  • Stun time: 0.6s / 2s
  • LV: 1
  • Cast range: 1200
  • Projectile range: 1400
  • Width: 85
  • Cooldown: 2s
  • Additional info: Projectile. Uses 1 mana. Stun time is increased if you hit a bull's-eye at the center of the model. Using [T] before shot will guarantee a 3s stun and increased damage to 851.


Sin2

[W]


  • Cast time: 1
  • Cooldown: 25s / 8s
  • Additional info: Restores full mana. Max mana 7 in pistol mode. Max mana 1 in sniper mode.


Sin3

[E]


  • Damage: 1170  (AGI * 22)
  • Stun time: 1.5s
  • LV: 1
  • Range: 1400
  • AOE: 500
  • Cooldown: 18s
  • Additional info: Projectile.


Sin4

[R]


  • Damage: 319 * 7  (AGI * 6 * 7)
  • Stun time: 0.6s / 2s
  • LV: 1
  • Cast range: 900
  • Projectile range: 1400
  • Width: 85
  • Cooldown: 25s
  • Additional info: Projectile. Can be stopped at any time. Uses 1 mana each shot until none remains. Stun time is increased if you hit a bull's-eye at the center of the model. Using [T] before shot will guarantee a 2s stun and increased damage to 638 on the first shot.


Sin5

[D]


  • LV: 1
  • Move range: 600
  • Cooldown: 9s
  • Additional info: Counterable. Move range slightly increases with movement speed buffs.


Sin6

[T]


  • Duration: 5s
  • Cooldown: 50s
  • Additional info: Double the next shot's base damage.


Sin7
Sin77

[F]


  • Cooldown: 20s
  • Additional info: Changes [Q], [W], [E], [R], [D], [F] skills and removes theirs cooldowns. Sniper mode reduces movement speed by roughly 25% and removes normal attack.


Sin71

[F - Q]


  • Damage: 1702  (AGI * 32)
  • Stun time: 2s
  • LV: 3
  • Cast range: 5000
  • Projectile range: 5000
  • Width: 130
  • Cast time: 0.4s
  • Cooldown: 0s
  • Additional info: Projectile. Uses 1 mana. Using [T] before shot will increase damage to 3404.


Sin73

[F - E]


  • Damage: 2100  (3000)
  • AOE: 250
  • Cast time: 0.5s
  • Duration: 60s
  • Cooldown: 45s
  • Additional info: Invisible. Becomes active 3s after use. Slows by 50% for 1s.


Sin74

[F - R]


  • Cast range: 6000
  • Cast time: 1.5s
  • Duration: 6s
  • Cooldown: 40s
  • Additional info: Deals additional 21% (30%) of max health damage to the target with [F - Q] shot. (Bug: Fails to cast at max cast range)


Sin75

[F - D]


  • Fade time: 2s
  • Duration: 6s
  • Cooldown: 40s
  • Additional info: Makes Sinon invisible. Slows by 45%. While invisible she can't be stunned.


SinA

Art


  • ①: Allows the use of [G].
  • ②: Increases [F - Q] range to 8000.
  • ③: Removes [F - D] fade time.


SinG

[G]


  • Damage: 3192  (AGI * 60)
  • Stun time: 2
  • Range: 150
  • Cooldown: 160s


Basic combos:Edit

  1. E - R - F - R - Q - W - T + Q
  2. E - R - W - T + Q - F - R - Q - W - T + Q
Example
ACG Arena Sinon basic 1

ACG Arena Sinon basic 1

ACG Arena Sinon basic 2

ACG Arena Sinon basic 2

Tricks:Edit

  • Using [F], in some way, makes cooldowns faster, as it's removes them and have only 20 by itself.
  • Using [T] in pistol mode and then switching to sniper mode allows to fire buffed [F - Q] while retaining another [T].