[Q]
- Damage: 806 (+ 201 * 6) (INT * 12)
- Stun time: 2s
- LV: 2
- Range: 1600
- Cast time: 0.8s
- Cooldown: 19s
- Additional info: Projectile. Every arrow hit after the first one will deal only 25% damage.
[W]
- Damage: 2150 (INT * 32)
- Stun time: 1s
- LV: 3
- Range: 2800
- Cast time: 1.2s
- Cooldown: 36s
- Additional info: Projectile. Will silence enemy on hit for 3s. Can be used on ally to heal them for 75% (2304) of damage.
[E]
- Damage: 537 (INT * 8)
- Stun time: 1s
- LV: 2
- Range: 2800
- Knockback: 150
- Cast time: 0.3s
- Cooldown: 9s
- Additional info: Projectile.
[R]
- Damage: 134 per 0.2s | 2010 max (INT * 2 every 0.2s)
- Range: 5000
- AOE: 900
- Cast time: 1s
- Cooldown: 36s
- Additional info: Bounce Madoka back for 200 range. Slows enemies in AOE by 50% for 3s
['Dragon - 'R]
- Damage: 4200 (6000)
- LV: 2 - 6
- Range: unlimited
- AOE: 900
- Cast time: 2s + 0.4s
- Cooldown: 60s
- Additional info: Projectile. First goes the arrow and after that the dragons. Breaking arrow only makes dragons come out faster, except for Yomu's [Q]. During flight they slowly expand width.
[D]
- Cast time: 1.5s
- Cooldown: 90s
- Additional info: Ressurects all allies who are dead for less than 5s with 25% health.
[T]
- Additional info: Max mana 100. Upon use reduces mana by 4. Each skill used increases mana by 8.
- ①: At 30% mana. Slows Madoka's movement speed by 8%.
- ②: At 60% mana. Reduces stats by 15.
- ③: At 90% mana. Pauses for 3s before mana automatically reaches 100.
- ④: At 100% mana. Madoka dies and witch comes out at the center of the map pulling everyone towards it dealing 1.5% of max health damage per hit. (50% of max health damage max)
[F]
- Range: 600
- Cooldown: 70s
- Additional info: Heals for 5% of max health every second for 6s. If used on itself reduces mana by 80%.
Art
- ①: Allows the use of [G].
- ②: Increases [W] healing by 25% (3072).
- ③: Reduces [D] cooldown to 80 and [F] cooldown to 55.
[G]
- Damage: 134 every 0.2s | 3350 max (INT * 2 every 0.2s)
- Duration: 5s
- Cooldown: 230s
- Additional info: Heals all allies for 144 every 0.2s (3600 max).
Tricks:[]
- [F] doesn't reduce mana instantly so you can completely reduce it by doing [F] + [E] or any other fast enough skill at 82+ mana.
- [D] ressurects allies at the end of cast. Уou can start doing it just before ally death, so you will instantly recover them.
- If you get full mana at the end of the round too late, you won't respawn for the next round
Example