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Med1

[Q]


  • Damage: 806 (+ 201 * 6) (INT * 12)
  • Stun time: 2s
  • LV: 2
  • Range: 1600
  • Cast time: 0.8s
  • Cooldown: 19s
  • Additional info: Projectile. Every arrow hit after the first one will deal only 25% damage.


Med2

[W]


  • Damage: 2150 (INT * 32)
  • Stun time: 1s
  • LV: 3
  • Range: 2800
  • Cast time: 1.2s
  • Cooldown: 36s
  • Additional info: Projectile. Will silence enemy on hit for 3s. Can be used on ally to heal them for 75% (2304) of damage.


Med3

[E]


  • Damage: 537 (INT * 8)
  • Stun time: 1s
  • LV: 2
  • Range: 2800
  • Knockback: 150
  • Cast time: 0.3s
  • Cooldown: 9s
  • Additional info: Projectile.


Med4

[R]


  • Damage: 134 per 0.2s | 2010 max (INT * 2 every 0.2s)
  • Range: 5000
  • AOE: 900
  • Cast time: 1s
  • Cooldown: 36s
  • Additional info: Bounce Madoka back for 200 range. Slows enemies in AOE by 50% for 3s


Med4

['Dragon - 'R]


  • Damage: 4200 (6000)
  • LV: 2 - 6
  • Range: unlimited
  • AOE: 900
  • Cast time: 2s + 0.4s
  • Cooldown: 60s
  • Additional info: Projectile. First goes the arrow and after that the dragons. Breaking arrow only makes dragons come out faster, except for Yomu's [Q]. During flight they slowly expand width.


Med5

[D]


  • Cast time: 1.5s
  • Cooldown: 90s
  • Additional info: Ressurects all allies who are dead for less than 5s with 25% health.


Med6

[T]


  • Additional info: Max mana 100. Upon use reduces mana by 4. Each skill used increases mana by 8.
  • ①: At 30% mana. Slows Madoka's movement speed by 8%.
  • ②: At 60% mana. Reduces stats by 15.
  • ③: At 90% mana. Pauses for 3s before mana automatically reaches 100.
  • ④: At 100% mana. Madoka dies and witch comes out at the center of the map pulling everyone towards it dealing 1.5% of max health damage per hit. (50% of max health damage max)


Med7

[F]


  • Range: 600
  • Cooldown: 70s
  • Additional info: Heals for 5% of max health every second for 6s. If used on itself reduces mana by 80%.


MedA

Art


  • ①: Allows the use of [G].
  • ②: Increases [W] healing by 25% (3072).
  • ③: Reduces [D] cooldown to 80 and [F] cooldown to 55.


MedG

[G]


  • Damage: 134 every 0.2s | 3350 max  (INT * 2 every 0.2s)
  • Duration: 5s
  • Cooldown: 230s
  • Additional info: Heals all allies for 144 every 0.2s (3600 max).


Tricks:Edit

  • [F] doesn't reduce mana instantly so you can completely reduce it by doing [F] + [E] or any other fast enough skill at 82+ mana.
  • [D] ressurects allies at the end of cast. Уou can start doing it just before ally death, so you will instantly recover them.
  • If you get full mana at the end of the round too late, you won't respawn for the next round
Example
ACG Arena Madoka trick

ACG Arena Madoka trick