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Li1

[Q]


  • Damage: 2380  (AGI * 28)
  • Stun time: 2s
  • LV: 2
  • Range: 1200
  • Knockback: 300
  • Cooldown: 18s
  • Additional info: Counterable. Max cast time: 1.2s. Physical damage. Have a 0.5s free time before actual damage in which Li can cast any other skill. Otherwise he will do an additional melee attack if no command is issued. When he enters free time he will always deal damage, ignoring any combo breaks or stuns.


Li2

[W]


  • Duration: 5s
  • Cooldown: 36s
  • Additional info: Gives 100% transparency for 5s. After that it's reduced by 10% each second. Resets [R] cooldown.


Li3

[E]


  • Range: 150
  • Knockback: 600
  • Duration: 3s
  • Cooldown: 32s
  • Additional info: Applies dizzying effect on enemy screen. Also, every attack made by Li will deal 2% damage of target's max health. Combo breaker removes dizzyness.


Li4

[R]


  • Damage: 2040  (AGI * 2 * 8 + AGI * 8)
  • Stun time: 1s
  • Range: 150
  • Knockback: 800
  • Cooldown: 24s
  • Additional info: Can be stopped at any point. Physical damage.


Li5

[D]


  • ①: 15% to reset cooldown of [Q] or [R] after their use.
  • ②: Every attack deals additional AGI * 3 (255) damage and knockbacks enemy for 50 range.
  • ③: Effects apply after attack.
  • ④: 20% chance to do an additional attack with AGI * 6 damage (510), 1.4s stun and 300 range reverse knockback.


Li6

[T]


  • ①: Does not show on minimap.
  • ②: Every 1% of lost health increases transparency by 1.2%. (Having 15% or less max health gives 100% transparency)


Li7

[F]


  • ①: Every 1% of transparency increases attack speed by 3%. (300% max)
  • ②: Every 1% of transparency increases movement speed by 6.
  • ③: Every melee attack (including [R]) have a 8% chance to slow target movement speed by 70% for 5s.


LiA

Art


  • ①: Allows the use of [G].
  • ②: Increases health by 2500 and [E] duration to 5s.
  • ③: Increases [D] ② damage to AGI * 5 (425) and [F] ③ to 12%.


Lig

[G]


  • Damage: If target has above 25% of max health then reduces to 25%, otherwise deals 9999999 damage.
  • Stun time: 2
  • Range: 150
  • Knockback range: 3500
  • Cooldown: 160s
  • Additional info: Can be used in sync with [Q] to get enemy hp below 25% and in the same time do this skill.


Basic combo:[]

  1. Q - E + R - W - R   (E + R can be used with shift)
  2. Q - W - 2melee - stun - 4melee - E - R
Example
ACG_Arena_Li_Shuwen_basic_1

ACG Arena Li Shuwen basic 1

Tricks:[]

  • Ball + [E] or [R]
  • [Q] + [G] Damage from [Q] goes first so it's possible to kill with more than 25% health.
  • [Q] + [G] always resets cooldown of [Q].
  • It is possible to do [Q] + [E] + [R] but must be inputted very fast.
  • [Q] long cast time can be used to counter skills.
Example
ACG_Arena_Li_Shuwen_tricks-1

ACG Arena Li Shuwen tricks-1

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