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Kaz1

[Q]


  • LV: 2
  • Range: 350
  • Duration: 2.5s
  • Cooldown: 25s
  • Additional info: Blocks counterable skills and projectiles in front. Skill is interrupted whenever any action is made.


Kaz2

[W]


  • Damage: 560  (STR * 8)
  • Stun time: 1.2s
  • LV: 2
  • Range: 800
  • Knockback: 1100
  • Duration: 0.6s
  • Cooldown: 28s
  • Additional info: Counterable. Allows the use of [W - W] for 5s.


Kaz2

[W - W]


  • Damage: 840  (STR * 12)
  • Stun time: 1.5s
  • LV: 2
  • Range: 1100
  • Duration: 0.6s
  • Cooldown: 28s
  • Additional info: Counterable. If used on different from [W] target everything besides range is the same as [W].


Kaz3

[E]


  • Damage: 1750 max | 1050 min  (STR * 25 | STR * 15)
  • Stun time: 2s
  • LV: 3
  • Range: 150
  • AOE: 900
  • Knockback: ~300
  • Cooldown: 38s
  • Additional info: Damage depends from distance to center of the strike. Knockbacks every enemy nearby besides target.


Kaz4

[R]


  • Damage: 1680  (STR * 12 * 2)
  • Stun time: 2s
  • LV: 3
  • Range: 400
  • Knockback: 1200
  • Cooldown: 38s
  • Additional info: After initial strike blocks counterable skills and projectiles for 0.5s.


Kaz5

[D]


  • Damage: 2100  (STR * 15 * 2)
  • Stun time: 1s
  • LV: 2
  • Range: 150
  • Knockback: ~2500
  • Width: 250
  • Cooldown: 24s
  • Additional info: Counterable second strike. If Kazami encounters an obstacle during flight, she will hit it instead of target.
  • Additional info2: Each melee attack deals additional TARGET STR * 8 (* 70%) damage and stuns for 0.4s.


Kaz6

[T]


  • Damage: 1715  (STR * 24,5)
  • Stun time: 1s
  • LV: 5
  • Range: 3000
  • Cast time: 1.5s
  • Cooldown: 45s
  • Additional info: Projectile.


Kaz7

[F]


  • LV: 2
  • Range: 1200
  • Cooldown: 15s
  • Additional info: Counterable. Ignores and interrupts up to LV2 skills and blocks LV3 skills once.


KazA

Art


  • ①: Allows the use of [G].
  • ②: Increases LV of [Q] to 4.
  • ③: Increases attack speed by 100%.


KazG

[G]


  • Damage: 4200 (STR * 60)
  • Stun time: 2
  • Range: 150
  • Cooldown: 160s


Basic combos:Edit

  1. W - W - D - E - R - F - T
Example
ACG Arena Kazami basic 1

ACG Arena Kazami basic 1

Tricks:Edit

  • Using [W] multiple times before activation result in only second use.
  • Balling with [D].
  • Animtaion skip on [W] + skill.
Example
ACG Arena Kazami tricks

ACG Arena Kazami tricks

Animation skip:Edit

  1. F - W - W + R - D - T - E - stun
Example
ACG Arena Kazami animation skip

ACG Arena Kazami animation skip