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Kedash1

[Q]


  • Damage: 1262  (AGI * 22)
  • Stun time: 1s
  • LV: 2
  • Range: 250
  • Cooldown: 14s
  • Additional info: Can be used to counterattack enemies charging at you.


Kedash2

[W]


  • Damage: 688  (AGI * 12)
  • Stun time: 0.8s
  • LV: 2
  • Range: 300
  • Cooldown: 18s
  • Additional info: Allows the use of two additional skills for 1s.


Kedash21

[W - Q]


  • Damage: 1377  (AGI * 24)
  • Stun time: 2s
  • LV: 2
  • Range: 1200
  • Cooldown: 9s
  • Additional info: Projectile. Can turn blue if countered. 


Kedash22

[W - W]


  • Damage: 1033   (AGI * 14)
  • Stun time: 2s
  • LV: 3
  • Range: 360
  • Knockback: 400
  • Cooldown: 6s
  • Additional info: Allows the use of one additional skill for 2s.


Kedash23

[W - W - E]


  • Damage: 1607  (AGI * 28)
  • Stun time: 2s
  • LV: 2
  • Range: 400
  • Cooldown: 5s
  • Additional info: Allows the use of one additional skill for 0.5s.


Kedash234

[W - W - E - E]


  • Damage: 574  (AGI * 10)
  • Stun time: 2s
  • Range: 400
  • Cooldown: 2s
  • Additional info: Will work only on enemy in the air.


Kedash3

[E]


  • Damage: 1262  (AGI * 22)
  • Stun time: 1s
  • LV: 2
  • Range: 500
  • AOE: 300
  • Knockback: 500
  • Cooldown: 14s
  • Additional info: Counterable. Dash and attack are two separate entities.


Kedash4

[R]


  • Damage: 2525 max | 459 min  (AGI * 12 every 1s + AGI * 8)
  • Stun time: 2s
  • LV: 3
  • Range: 1600
  • Cooldown: 30s
  • Additional info: Counterable. 3s max charge time. Damage depends from charge time.
  • Additional info 2: Under [T] buff the damage will be set to 1836 (AGI * 30) regardless of charge time. Also if skill gets interrupted during the move or encounter a wall it will have a (50% ? not specified) chance to reset CD, but may happen only once in any K'DASH pick (Basically it works only once a game, and can effectively used in third or fourth game mode). Range increases with movement speed buffs.


Kedash5

[D]


  • Range: 400
  • Cooldown: 6s
  • Additional info: Counts as teleport. Not counterable.


Kedash6

[T]


  • Cast time: 1s
  • Stun time: 2s
  • LV: 3
  • AOE: 600
  • Duration: 15s
  • Cooldown: 40s
  • Additional info: Knockbacks nearby enemies. Enhances [R] and [F].


Kedash7

[F]


  • Damage: 2952  (AGI * 2 * 13 + AGI * 10)
  • Stun time: 0.5s
  • LV: 2
  • Range: 900
  • Knockback: 900
  • Cooldown: 30s
  • Additional info: Projectile. Physical damage. Under [T] buff the damage will be set to 4920 (AGI * 2 * 25 + AGI * 10) and stun time to 2s.


KedashA

Art


  • ①: Allows the use of [G].
  • ②: Reduces [T] cooldown to 25.
  • ③: Gives +20 AGI but reduces by 3 for every ally alive.


KedashG

[G]


  • Damage: 4284 max | 3906 min  (AGI * 60)
  • Stun time: 2
  • Range: 150
  • Cooldown: 160s


Basic combo:Edit

  1. R - W - W (- Q) - D - E - E - Q - T - E - F
  2. (T) - W - Q - D - E - F + shift + R - Q - T - W - Q - E
Example
ACG Arena K'DASH basic 1

ACG Arena K'DASH basic 1

ACG Arena K'DASH basic 2

ACG Arena K'DASH basic 2


Tricks:Edit

  • It is possible to do W - W - Q - D - E - E if inputting fast enough.
  • ([F] + shift + skill) allows to use that skill before F, but you have to be at mid-long distance.
  • Animation skip on [Q].
Example
ACG Arena K'DASH tricks 1

ACG Arena K'DASH tricks 1