[Q]
- Damage: 764 (STR * 12)
- Stun time: 2s
- LV: 2
- Move range: 1400
- Knockback: 600
- Cooldown: 18s
- Additional info: Counterable.
[W]
- Damage: 1526 (STR * 4 * 3 + STR * 12)
- Stun time: 2s
- Range: 150
- Knockback: 400
- Cooldown: 38s
- Additional info: Adds 2 star marks upon successful use. Adds an additional one if under [T] buff.
[E]
- Damage: 1019 (STR * 16)
- Stun time: 1s
- LV: 2
- Move range: 400
- Knockback: 900
- Cast time: 0.5s
- Cooldown: 20s
- Additional info: Counterable. Slows enemy by 50% for 3s. Dash and attack are two separate entities.
[R]
- Damage: 10% of max health
- Stun time: 1.5s
- Range: 150
- Cooldown: 70s
- Additional info: Adds a star mark upon successful use. Adds an additional one if under [T] buff. Slows by 90% for 3s. If enemy has seven or one big star above his head, he will recieve 699999 damage after 3s. The same will also accour if enemy has 20% (27% technically) or less health.
[D]
- Damage: 637 (+ 318 for each star) (STR * 10 (+ STR * 5))
- Stun time: 1s (2s)
- LV: 4
- Range: 1600
- Knockback: 1600
- Width: 300
- Cast time: 0.8s
- Cooldown: 45s
- Additional info: Projectile. If enemy has a big star then it will deal 3185 (STR * 50) damage and 3s stun.
[T]
- Mana cost: 10
- Cooldown: 1s
- Additional info: Kenshiro has 35 max mana, which regens by 0.7 per 1s. Upon use changes [Q],[W],[E] skills and gives a buff for 10s which applies an additional star for one skill. Max star count is 7, after reaching that number they will merge into a big one in 2s. They don't dissapear on death and stay on target for 120s. Every skill that adds a star will reset the timer.
[T - Q]
- Damage: 764 + 509 (STR * 20)
- Stun time: 2s
- Range: 150
- Knockback: 400
- Cooldown: 28s
- Additional info: Adds star mark upon successful use. Adds an additional one if under [T] buff.
[T - W]
- Damage: 1401 (STR * 22)
- Stun time: 2s
- LV: 2
- Move range: 900
- AOE: 300
- Cooldown: 34s
- Additional info: Counterable.
[T - E]
- Damage: 1528 (STR * 24)
- Stun time: 2s
- Range: 150
- Cooldown: 26s
- Additional info: Adds star mark upon successful use. Adds an additional one if under [T] buff.
[F]
- Stun time: 1.2s
- Duration: 2s
- Cooldown: 25s
- Additional info: Counters enemy counterable skills in 100 aoe. Adds star mark upon successful use and resets cooldown of this skill. Adds an additional star if under [T] buff. Can also be used to dodge projectiles by moving for 900 range sidewards.
Art
- ①: Allows the use of [G].
- ②: At 25% health Kenshiro will tear down his shirt and knockback enemies around him, stunning them for 1s. Doing that will give Kenshiro +20 STR and +2500 max health, he will also instantly regain the same amount. In this form [F] will reset its cooldown even from projectiles.
- ③: Reduces [F] cooldown to 15.
[G]
- Damage: 100% of max health
- Stun time: 2
- Range: 150
- Cooldown: 160s / 5s
- Additional info: To use this skill target must be under 30% of max health or have a big star. This can also be used to do microstun if requirements is not met.
Basic combos:[]
- Q - W - T - E - Q - D - W - R - T - E
- W - Q - E - T - W - D - Q - R - E
- Q - T - Q - W - E - T - R - W - E - D - Q
Example
Better basic:
- 1. Nothing interrupts
- Q - T+E - T+W - T+Q - (~R) (~D) - W
- 2. Multiple enemy engage
- Q - E - stun - T+W - E - T+W - T+Q (~R) (~D)
- 3. Star gathering
- Q - T+E - Q - T+W - R - E - D - T+W
Tricks:[]
- Balling
- Animation skip on:
- [Q] + [F]
- [T - W] + [F]
- [E] + [F]
- [D] + [F]
Example
Animation skip:[]
- Q + F - T - Q - T - W - T - E - D - R
- Q + F - W - E - T - Q - E - W - D - R
- W + F - D - Q - T - W - E - Q - T - E - R
- Q - T - W + F - E - Q - T - W - R - E - D
Example